John Carmack, the chief expertise officer of Facebook’s VR subsidiary Oculus, is stepping down this week. Carmack posted the information on Facebook in the present day, saying he plans to focus his time instead of artificial general intelligence. He’ll stay in a “consulting CTO” position at Oculus, the place he’ll “nonetheless have a voice” within the improvement work on the firm.
Carmack will nonetheless work on some VR projects at Facebook, and a spokesperson advised Variety. Along with normal advisory duties, for instance, he’ll preserve engaged on initiatives that maximize VR visible quality on lower-powered mobile hardware. Nonetheless, he says that VR will “only be consuming a modest slice of my time,” whereas he works on AI. “I’ve typically wondered how I’d fare with an issue the place the answer actually isn’t in sight,” he mentioned of the subject. “I decided that I ought to give it a try earlier than I get too previous.”
Carmack, additionally recognized for his work programming games like Doom and Quake, performed a considerable role within the present generation of VR. He helped promote the Oculus Rift when it launched on Kickstarter in 2012, and he joined Oculus as CTO in 2013, leaving Doom studio id Software. ZeniMax Media, id’s parent firm, later sued Oculus for allegedly misappropriating trade secrets to construct Rift development instruments. The two firms settled last December.
Along with games and VR, Carmack has additionally worked on private spaceflight efforts by way of a startup referred to as Armadillo Aerospace, though the project has been in “hibernation” for a number of years.
At Oculus, Carmack turned his consideration to mobile virtual reality. He was identified for his passionate and intensely geeky keynotes on the annual Oculus Connect conference.